THE MULTIPLICATION ADVENTURE
RELIC
RUSH✦
A little math. A lot of adventure.
Explore ancient trails. Let your answers lead the way.
12 gates. Three worlds. Escape each guardian.
Swipe to steer, jump, slide, and turn.
THE MULTIPLICATION ADVENTURE
A little math. A lot of adventure.
Explore ancient trails. Let your answers lead the way.
12 gates. Three worlds. Escape each guardian.
Swipe to steer, jump, slide, and turn.
The path ahead is guarded.
Watch the trail and evade each attack.
Press → or swipe right now
DEVICE RECORDS
Your top 10 saved runs for these settings, on this browser.
Loading device records…
SET YOUR TRAIL
Selected tables × factors 0–12. Keep at least one table selected.
KEEP MOVING. KEEP THINKING.
Switch lanes. At a corner, press or swipe in the direction shown when the turn banner appears.
Clear logs and broken paths. Press ↑, W, or Space, or swipe up. Jump just before reaching the trap.
Duck under hanging beams. Press ↓ or S, or swipe down. Tall stone blocks must be dodged.
Run through the gate showing 42. Steer to its lane; there are no answer buttons or quiz pauses.
Follow the marked left, center, or right pathway across each rope bridge. The other lanes are open air! Jump spike traps, slide under swinging pendulums, and weave through temple doors. Extreme has longer bridges and faster trap combinations. A clean bridge crossing earns 25 bonus points.
After every four gates in Relic quest and Endless, evade the world's guardian to open the next trail. The bosses stay beside the path: Mossback Golem throws stone, Suncoil Serpent hurls sun discs, and Stormwing Roc casts star shards. Landing rings mark each target before the throw and fill as impact approaches. Crosses mark danger; arrows show the safe lane. Jump low throws, slide under high throws, and steer clear of falling objects. Use the countdown to jump or slide just before impact. Turbo starts with 9 attacks and Extreme with 12, including denser volleys and changing safe lanes. Each new world multiplies speed and the attack-sequence budget by 1.10; fractional attacks round up. Watch the NEXT cue for the following throw. The full 2.4-second landing warning stays the same at every level. Shields still protect you; the coin magnet waits until the next trail.
A wrong answer reveals a strategy and returns for more practice. Every wrong answer costs one heart, including in Practice. Shields protect against obstacles only. Three correct gates in a row earn a protective shield. Every four correct answers uncover a relic and activate a 10-second coin magnet.
Relic quest ends after 12 gates and the final guardian. Practice ends after 10 gates with obstacle damage disabled and no guardians. Endless escape continues until all three hearts are lost. P / Escape pauses; H gives a hint; M toggles sound.
TAKE A BREATHER
Your place on the trail is saved while this page stays open.
P / Escape to resume
EXPEDITION REPORT
Every run is another chance to grow.
Accuracy counts every gate attempt, including repeat practice.